Set Schema¶
The full set.json structure and the bundled apartment_complex set's anchors. See
Core Concepts → Sets & Locations for the conceptual overview.
set.json¶
{
"actor_scale": 1.5, // multiplies blocking offsets, camera R, light distances
"actor_motion_scale": 2.0, // locomotion distance scaling
"locations": {
"<location_key>": {
"name": "Display Name",
"description": "...",
"sublocations": {
"<sub_key>": {
"name": "Tree1", // → python attribute (sanitized)
"description": "...",
"shots": {
"A1": {
"description": "Looking at the tree",
"position": { "x": -97, "y": -107, "z": 0.2 },
"theta": -40, // facing yaw, degrees
"radius": { "s1": 4, "s2": 4 }
}
}
}
},
"Camera_Points": {
"CP1": { "name": "Camera_Point_1", "position": { "x": 0, "y": 0, "z": 0 } }
}
}
}
}
Note
Attribute access uses the name (sanitized: -, , . → _), not the key. So
sublocation D named Canal_Bridge1-North_End → canal_bridge.Canal_Bridge1_North_End.
apartment_complex (the bundled set)¶
actor_scale = 1.5, actor_motion_scale = 2.0.
Locations: canal_bridge · kids_playground_area · flower_garden ·
basketball_court_area · rooftop_area · waterside_garden.
canal_bridge anchors:
| Sublocation attribute | Shots |
|---|---|
Tree1 |
A1 A2 A3 |
Apartment_Stairs1 |
B1 |
Tree2 |
C1 C2 C3 |
Canal_Bridge1_North_End |
D1 |
Canal_Bridge2_Middle |
E1 E2 |
Canal_Bridge3_South_End |
F1 F2 F3 |
| Camera points | Camera_Point_1/2/3 |